Showing posts with label Daemon engines. Show all posts
Showing posts with label Daemon engines. Show all posts

Saturday, January 25, 2020

Greetings Not from LVO 2020

Hello everybody, so this is going to be my pity party, due to unforseen circumstances, I will not be attending LVO this year.  To say that I wasnt excited to go would be an understatement, I was totally ready to go and had finished painting the last units for my Dark Mechanicus which was going to make their triumphant return this year from a 2 year hiatus.  But alas they will not, all the hard work I put in wasnt wasted as I needed to get them done by it does feel a little like a waste of time.  The list I was going to bring had the following -

HQs - Lord Discordant, Chaos Lord, Hellwright, and Master of Possessions
Elites - 5 man terminator Melta squad, Helbrute
Troops - 15 Chaos space marines, 30 cultists
Flyer- Heldrake
Heavy - 2 Maulerfiends, 2 Forgefiends, 4 Obliterators
Additional support would come in a Chaos Knight detachment of an Atrapo and 3 Wardogs in case somebody wanted to bring along a super heavy detachment to play against.  The list would provide me with a fun flexible force full of theme and able to take on all non tournament list comers.. lol.  Of course even with the updates that Chaos got, Daemon engines are just sub par in the meta right now.  The lower point cost does make it more affordable to take them and so I can spam them a little bit, the one exception to this is the Heldrake which now being a heck of a lot cheaper makes it very tempting to take with its ability to tie up key units in the early game.  I did a list with wardogs that made me having 6 tough units rushing an opponents line along with a heldrake giving me a chance that at least 3 units will make it to cause havoc in their lines. 
Maybe next year I will bring the same army as right now im in the middle of painting up my updated Thousand Sons army.  I have been dying to finish updating this army that my lovely wife bought me a couple of years ago at Christmas.  So we shall see, until next time I will keep an eye on updates coming from the event hoping that they have a fantastic turnout and everybody has a fantastic time.

Saturday, December 28, 2019

WIP in progress - Iron Warriors Warband - Dark Mechanicus

Sup guys, 
So here is my next update for models that are WIP.  They are almost done and I am happy with the result thus far.  These models are for my so called Dark Mechanicus army, an army that i started back in 6th edition comprised of as many daemon engines as possible.  I decided to build this after i saw the first warpsmith model and forgefiend models and yes even though they were really not great in game, i loved the models so much that i purchased 3 more and got the idea of doing an army of these.  Back in those days since we didnt have any specific legion rules, I decided to paint them in a paint scheme that I had started back in 5th for a small space wolves army.  Enter 6th edition with the introduction of more daemon engines which i fell in love with with their unique designs as well as the warpsmith model that I decided to start a chaos dark mechanicus army and used the same paint scheme since its something i had never seen before.  I used the army extensively in 6th and 7th and even won a tournament or too with it.  I'm proud to say that I have also won 2 painting competitions with it and I jokingly mused to one of my buddies that I can sell this army as a painting award winning...lol.  I was quite humbled by the experience to be honest as I didnt think the scheme was all that ground breaking but I will take it.  Below are the pics of my almost done Lord Discordant and done 4 obliterators.  

This pic was snapped during a recent game with them.  It was a fun 3 player game with one objective in the middle that was the only way you could score.  The game ended with the Sister's player taking it all but not before my Dark Mech took a huge toll on both his army and our Death Guard opponent.  
Here my Oblits and Forgefiend under the command of my Master of Possessions maintain a steady stream of fire on both my opponents.  I really love how the Master of Possessions buffs all daemon engine and daemon unit with her spells, she is now an auto take in all of my dark mech armies.  Let me know what you guys think.

Saturday, January 24, 2015

The LVO and me

Sup guys.. Well the time has come for the LVO once again.  The LVO last year was my first major tournament and I had a blast.  Not only did it run smoothly but the timing of the events was almost perfect.  The fact that most of my games started at noon meant that I could party the night before and get some time to sleep in.  It also helped that I stayed in the same hotel that the event was run at so I didnt have to huff it to the event from a different hotel carrying my army with me.  For this year I decided that I wanted to do something different.  I wanted to go ahead and try my hand at playing the team tourney but alas I received confirmation from Reece himself that there wasn't going to be one this time around which is a bummer.   In keeping with me wanting to do something different, I decided to sign up for the 40k friendly event.  The 40k friendly is a 2000 point relaxed environment tourney where they are allowing unlimited CADS and unbound armies to allow players to build great themed armies.  Of course all lists need to be vetted ahead of time to keep the armies somewhat balanced and fun for all.  The format sounds pretty interesting if you ask me and plays to the fluff bunny in me that loves creating themed lists.  For this I am thinking of bringing the full might of the dark mechanicum complete with 2 Magos (chaos sorcerers), a warpsmith to do on site repairs, and as many daemon engines as possible.  Since the list format could be unbound, I am thinking of taking one of the hell brute formations as well.  I am still trying to finalize the list but below is something of an idea that I am thinking about. 

+++ New Dark Mech Unbound LVO list v.2 with Imp Knight (1998pts) +++

++ Chaos Space Marines: Supplement - Crimson Slaughter (2014) (Unbound Army (Faction)) (1323pts) ++

+ No Battle Role (HQ)+

Sorcerer 2x Additional Mastery Level, Daemonheart, Mark of Nurgle, Melta bombs, Palanquin of Nurgle, Sigil of corruption
····Rules: Champion of Chaos, Independent Character, Psyker
····Power Armour [Bolt Pistol, Force Weapon]
····Profiles:
········Sorcerer: Unit Type:Infantry (Character)|WS:5|BS:4|S:4|T:4|W:2|I:4|A:2|Ld:10|Save:3+
········Daemonheart: Description:May not be taken by a Daemon Prince. Daemonheart confers a 2+ Armour Save and the It Will Not Die special rule.

Sorcerer [2x Additional Mastery Level, The Balestar of Mannon]
····Rules: Champion of Chaos, Independent Character, Psyker
····Power Armour [Bolt Pistol, Force Weapon]
····Profiles:
········Sorcerer: Unit Type:Infantry (Character)|WS:5|BS:4|S:4|T:4|W:2|I:4|A:2|Ld:10|Save:3+
········The Balestar of Mannon: Description:Chaos Sorcerer only. The bearer of the Balestar of Mannon can choose to generate powers from the Divination discipline, and re-rolls failed Psychic tests. However, neither he nor any unit he has joined can benefit from any modifiers to Deny the Witch rolls for the bearer being a Psyker.

Warpsmith [Bolt Pistol, Gift of mutation, Power Axe]
····Rules: Champion of Chaos, Independent Character, Master of Mechanisms, Shatter Defences
····Profiles:
········Warpsmith: Unit Type:Infantry|WS:4|BS:5|S:4|T:4|W:2|I:4|A:2|Ld:10|Save:2+

+ No Battle Role (Fast Attack)

Heldrake [Baleflamer]
····Rules: Daemon, Daemonforge, It Will Not Die, Meteroric Descent
····Profiles:
········Heldrake: BS:3|Front:12|Side:12|Rear:10|HP:3|Type:Vehicle (Flyer, Hover)
········Daemonic possession: Description:

+ No Battle Role (Heavy Support) +

Forgefiend [Hades Autocannon]
····Rules: Daemon, Daemonforge, Fleet, It Will Not Die
····Profiles:
········Forgefiend: WS:3|BS:3|S:6|Front:12|Side:12|Rear:10|I:3|A:2|HP:3|Type:
········Daemonic possession: Description:

Maulerfiend [Lasher tendrils]
····Rules: Daemon, Daemonforge, Fleet, It Will Not Die, Move Through Cover, Siege Crawler
····Profiles:
········Maulerfiend: WS:3|BS:3|S:6|Front:12|Side:12|Rear:10|I:3|A:2|HP:3|Type:
········Daemonic possession: Description:

Maulerfiend[Lasher tendrils]
····Rules: Daemon, Daemonforge, Fleet, It Will Not Die, Move Through Cover, Siege Crawler
····Profiles:
········Maulerfiend: WS:3|BS:3|S:6|Front:12|Side:12|Rear:10|I:3|A:2|HP:3|Type:
········Daemonic possession: Description:

Obliterators[Mark of Nurgle, 3x Obliterator]
····Rules: Bulky, Daemon, Deep Strike, Obliterator Weapons, Slow and Purposeful
····Profiles:
········Obliterator: Unit Type:Infantry|WS:4|BS:4|S:4|T:4|W:2|I:4|A:2|Ld:8|Save:2+

++ Imperial Knights: Codex (2014) (Formation Detachment)

········Knight Paladin: WS:4|BS:4|S:10|Front:13|Side:12|Rear:12|I:4|A:3|HP:6|Type:Vehicle (Super-heavy Walker)
········Ion Shield: Description:Grants a 4+ Invulnerable Save against all shooting hits from one facing (chosen at the start of the opponent's shooting phase).
········Heavy Stubber: Range:36"|Strength:4|AP:6|Type:Heavy 3
········Rapid-Fire Battle Cannon: Range:72"|Strength:8|AP:3|Type:Ordnance 2, Large Blast
········Reaper Chainsword: Range:-|Strength:D|AP:2|Type:Melee

+ Formation

Formation: Mayhem Pack
····Rules: It Will Not Die, Mayhem from the Maelstrom, Tormented Terrors
····Helbrute [Multi-melta, Power fist]
········Rules: Crazed
····Helbrute [Multi-melta, Power fist]
········Rules: Crazed
····Helbrute [Multi-melta, Power fist]

Let me know what you guys think.  I'm sure I won't be winning the event but at least I will have a lot of fun which is the spirit of this event.