Wednesday, July 30, 2014

1st Game Completed.. and loving it...

Hi guys,
Well I finally got the opportunity to play my first game of 7th edition.  It has been a long time as with most things real life got in the way and so delayed my ability to get a game in.  The closing of my local FLGS didnt help matters and the local other store seems more content with boycotting GW games and embracing warmahordes.  Dont get me wrong, warmahordes is great fun and have since started playing it with great gusto however 40K will always be my first love.  A good friend of mine that I had lost touch with got in touch with me and invited me to join their gaming club's summer league and I am glad that I did as my first games of 40K 7th edition has been great fun.  For this opportunity, I took my LVO list as I wanted to see how resilient vehicles have become with the 5 daemon engines i was bringing.  He took a Draigowing list consisting of a big squad of paladins, stormraven full of DCAs, 3 psybacks loaded with acolytes, Coatez, and a beefed up dreadknight.  The game began with me thinking that I would be giving up first blood with my opponent killing one of my rhinos and yet I didn't.  Even though my opponent put 2 hullpoints of damage on it including a natural roll of 6 I didn't lose the Rhino.  The fact that he needed a 7 to destroy and used a weapon that was wp4 meant that my little rhino not only survived but allowed the squad within to put the hurt on the dreadknight that had failed to kill it.  My maulerfiends also survived the fusillade that hit them as my opponent didnt have a lot of ap2, ap1 weaponary.  What did I take from this, that going forward I and i'm sure the 40k community as a whole will be bringing a lot more ap2, ap1 weapons.  Lascannons will again be in vogue as will meltaguns, meltabombs, etc.  Will we see the return of the MSU armies?  Not necessarily but they will definitely make a comeback in this edition.  What you will see is armies that have great troop units with cheap transports such as space marines, IG, and maybe even CSM.  Drop pod armies with Objective secured will be quite powerful as opponents will need to destroy not only the troops but also the pod themselves to stop them from scoring.  This edition will definitively change how the meta plays making armies more varied.  I am just hoping that GW hurries up and updates armies as some of the older books are really stating to show their age.

On the painting table like I stated in my last post, I am building a Blood Angel drop pod army.  I am going for an army that can be played as either a codex space marine army as well as a blood angel army.  Pics are of my tact squad.  Let me what you think.  

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